Move notation is wrong TZAAR, DVONN, LYNGK

2 replies. Last post: 2021-09-26

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Move notation is wrong
  • psikonauta at 2021-09-26

    It seems that the move notation for Lyngk used in LG is wrong. In this “image”: you can see the official Lyngk board.

    See for example game “#2264790”: First move should be E1F1 (not E2F2), and second one should be A1B2 (not A3B3). It is not consistent that in both moves the cells keep the number while going in different directions. It is a minor detail and I actually hadn't noticed until half an hour ago, but it would be nice to have consistent notation for parsing and bots.

  • psikonauta at 2021-09-26

    Well, that was supposed to be textile markup or something.

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